Guild wars 2 guardian biography of martin

True guardians are brilliant tacticians and selfless defenders who know how to empower their allies to achieve victory. Guardian is a profession of devoted combatants who manifest Virtues as their profession mechanic. Virtues passively provide benefits to the guardian, and can be activated to grant a more powerful effect to nearby allies while temporarily losing the passive bonus.

Guild wars 2 guardian biography of martin: 'Living, breathing world': Martin Kerstein expounds

Guardians act with conviction when smiting their foes and supporting their allies with their unshakeable faith. As a soldier profession, guardians wear heavy armor. Guardians who venture into the Heart of Maguuma with the Heart of Thorns expansion can choose to become dragonhuntersmanifesting their virtues into physical form, while laying traps for their enemies.

Guardians that traverse the Crystal Desert and Kingdom of Elona with the Path of Fire expansion can choose to become firebrandsprotectors of history and truth who manifest their virtues as sacred tomes of knowledge to burn their foes and heal and protect their allies while they chant mantras to empower friends and weaken foes. Guardians who wander the Canthan Empire of the Dragon with the End of Dragons expansion can choose to become willbenders to manifest their virtues as mobility skills.

These fast and agile combatants are always on the move, striking their enemies before they can react and favoring a more physical solution to their problems. No one can resist me when I'm at my best. I know just what to say to lighten the mood or bolster courage. Dignity "dignity" — I'm dignified even when up to my ears in mud. It's what makes people respect me.

A serious, thoughtful demeanor is the route to success. Ferocity "ferocity" — I'm ferocious. Threatening violence gets me further than anything else. I'm a natural, though I do try to use my powers of intimidation for good. Statics — Builders and architects make up the College of Statics, and we build to last. Some call us conservative, but we excel at creating new designs, using old materials in innovative ways, and expanding the purview of known magics for practical application.

Dynamics — The College of Dynamics produces gizmo-makers extraordinaire. Energy, enthusiasm, and boldness are our best qualities. We believe in leveraging the expendable nature of all things. If a prototype explodes, it isn't a failure unless the lesson goes unlearned. Synergetics — As members of the College of Synergetics, we study how energy patterns form and alchemagical fractals propagate.

Few beyond our college understand the philosophical and mystical complexities of our interests. We devoutly research the true nature of the Eternal Alchemy. They show absolutely no subtlety or originality of design. My golem was compact and efficient, and it had an unparalleled package of features. It revolutionized lab cleanup, and it mixed a great cocktail too.

Transatmospheric Converter "a transatmospheric converter" — What unmitigated joy to be able to change the weather at my whim! If only the prototype had been more powerful. Nevertheless, the design was cutting-edge. My transatmospheric converter was a masterpiece of utter genius. I wish I'd had more funding. Infinity Ball "an infinity ball" — They said it was a toy, a pipe dream, and a waste of resources.

They were wrong. My invention predicts the future. So what if it doesn't predict it correctly every time. That's irrelevant! Could it give me an advantage? Reply hazy. Ask again. Bronk — Good ol' Master Bronk taught me the benefits of superior firepower. He liked to say, "When it comes to besting the enemy, there's no such thing as 'overkill.

Guild wars 2 guardian biography of martin: The profession was revealed

Zinga — Mistress Zinga taught me that the best form of magic is good old-fashioned luck. She liked to say, "Planning ahead is for ninnies who think they can predict every possible outcome. The future is mutable! Go with the flow!

Guild wars 2 guardian biography of martin: Guardians are devoted fighters

Blipp — Master Blipp was known for his redundancies as well as his redundancies. He often said, "Your first try should never be your last, especially if it succeeded. You can always succeed bigger next time. Canni — Councillor Canni wasn't just another bureaucrat. She was an esopolitical parascientologist. She was fond of saying, "Always bring a witness, preferably an expendable one.

You never know when you'll need a scapegoat. I charge straight into battle. The Blood Legion pushes to the front line in any combat. We're powerful and bold, and none can match our prowess on the field. I use cunning to overcome my enemies. The Ash Legion teaches stealth and subterfuge. We end battles before they begin with infiltration, information gathering, and precision strikes.

I march to the boom of war machines. The Iron Legion has ignited our industrial revolution. We perfected metalwork, cannons, and—most importantly—guns. Maverick — Maverick is the best single-combat fighter I've ever met. Unfortunately, he has a wild streak and an ego the size of the Black Citadel. He may be a loose cannon, but he knows how to make things epic!

Euryale — Euryale, our elementalist, is the most loyal soldier in the warband. She's also stubborn, bad-tempered and protective — but at least she's honest. She stands by me, and I trust her with my life. Clawspur — Clawspur lets his blades do the talking. He's extremely calm and quiet, even for a thief. While others are making threats, Clawspur is silently positioning himself to make a quick kill.

Good thing he's on my side. Dinky — Dinky was the smallest cub in our fahrarso he had to be twice as tough just to break even. He gets picked on because he's a guardian, and not so smart, but I stand by him. Guild Wars 2 Store Page. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support. This item is incompatible with Guild Wars 2.

Please see the instructions page for reasons why this item might not work within Guild Wars 2. Guild Wars 2. View all videos. Shouts Guardians use shouts to aid allies or hinder enemies within earshot. Virtue of Justice The fire of justice burns enemies every few attacks. Spirit Weapons Guardians summon spirit weapons—ghostly hammers, bows, shields, and swords—to fight at their side for a limited time.